Course Overview
Create models for a production pipeline
Note: Course taken with Hunton Hodgkins is pre-recorded , with recorded feedback. Course taken with Vidya Vinnakota will be a mix of live lectures/Q&A's with recorded feedback.
The aim of this course is to expose you to all of the things you'll need in order to be successful in a professional work environment as a 3D modeler. During this class, you'll learn how to streamline yourself to be a fast, efficient, and effective 3D artist. One of the core issues that junior artists face when working at a large company is learning how to acclimate to the studio environment. This course will teach you what the expectations are for production modeling and what it’s like to work on a production team. You will be creating models that are production friendly using the tools, techniques, and practices that are taught throughout the course. These apply to the game, film, and animation industries. You will create props from provided concept art, and at the end of the class you will assemble them into a scene--creating a vignette you can show in your portfolio or your demo reel. *Note: Students qualify for a free 3-year Educational license from Autodesk. Please visit their site for more details. (Course outline for each instructor may be different; for specific outline information, please select the instructor and click on "Request Syllabus" below.)