Course overview Course overview
Build cartoony or realistic rigs
This course is intended to not just click buttons and follow the path that Maya lays out, but deep into the different nodes that Maya has and see how we can use this to our advantage to create flexible rigs. At the end of the course the students should have a good understanding of how data flows through Maya and how they can manipulate this. In addition they will have solid ideas and techniques for building and maintaining rigs for production.
Rigging Techniques: Cartoon to Realistic WHAT YOU’LL LEARN
The more you know, the better.
Taking your skills to the next level.
Mathias Royrvik started out in the industry as a runner at Framestore London before he joined MPC London as a rigger and worked his way up to become a lead rigger. He's currently working at Ninja Theory as a Senior Technical Artist with a focus on rigging. While at MPC he would often spend time teaching new artists the pipeline, tools and general Maya/rigging ideas, something that led to him officially working on rigging documentation and training new hires. He worked on a wide range of rigging problems from tentacles to digi-dubles to custom facial rigs. Some of his film credits include Aquaman, Underwater, Alien: Covenant and Wonder Woman.
Fall TERM Registration
Jul 27, 2020 - Oct 12, 2020
Michael Spalla / Spring 2017
Nico is a genius! I learned much great info about Maya and rigging in general.
Ilke Alers/ summer 2017
The course was very well structured and offered a wide range of information. As well as a lot of additional info, tips & tricks.
Heather Mann /Spring 2017
- Nico is very good at explaining and giving feedback on how to improve material. Also very encouraging.
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