Course overview Course overview
Learn the complexities of mechanical rigs
This course is an exploration of solving various mechanical rigging challenges in Maya. Topics include model preparation, rig organization, joint hierarchies, rig controls, dynamic rigging setups, and much more! Students will work with 3D assets provided by the instructor and put everything together in a final project, and will have the chance to learn this key aspect of VFX from a long-time industry professional.
Mechanical Rigging WHAT YOU’LL LEARN
The more you know, the better.
Real heroes don't wear capes they teach.
Jose Antonio Martin Martin is a software engineer from Spain who has been working as a character TD / rigger in the VFX industry for the last 8+ years. He has worked for studios such as Framestore, MPC, DNEG and is currently working at ILM. During his career he has worked on many blockbuster projects including Gravity, Terminator Genisys, Suicide Squad, Ghost in the Shell, and Venom.
Spring TERM Registration
Feb 8, 2021 - Apr 26, 2021
Tim Coleman is the best instructor I had so far at CGMA. Actually he is something more than just an instructor. He is a mentor.
Tim is easily the best online instructor I've had. Maybe even the best teacher I've ever had. He is knowledgeable, patient, thorough in his explanations and takes an interest in the students.
Tim is an amazing teacher, and I’m so glad I took this class. He does a fantastic job of explaining Python, which is something I’ve struggled with in the past.
Extremely quick and thoughtful in his responses to forum and QA questions. Almost invariably going beyond the scope of each question to give further insight.
The course content was very clear, with explanations of the workflow that were easy to understand. The content was paced very well and provided plenty of challenges to help learn the methodological and analytical skills required in this occupation.
What the course description doesn't mention is that Tim also focuses on how to rig in a far more Professional Manner throughout the course. He does this by sharing tools he's developed in his day-to-day use and breaks them down for those interested in becoming professional riggers.
"In this course, I had 2 different instructors: the one in the lecture videos and another one during the Q&A. They both complemented each other and gave me different ways of doing things or point of views, which is very good. "
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