Course overview Course overview
Solid foundations for successful design
Design pertains to nearly everything. From composition and lighting to the shapes of our characters to the vehicles they travel in. As artists, creatives, and designers, we need be responsible for all these aspects. Good design involves proper planning and organizing in addition to the having the knowledge of the visual design principles to construct it. Over the next 8 weeks there will be lectures on all core design principles as well techniques and approaches of implementing them. Along the way we will learn to create our own style guide, become our own art directors and design some world building, propagating our design aesthetics.
Fundamentals of Design WHAT YOU’LL LEARN
The more you know, the better.
Unleashing your creativity
Lectures by Tyler Edlin
Tyler Edlin is traditionally trained with a Bachelor of fine arts and certificate of illustration from The Art institute of Boston. Notably he has worked many indie projects like Fall From Heaven and the Therion Saga to the larger productions of Tinkerbells Fairies from Disney Interactive and Chivalry: Medieval Warefare from TornBanner studios. Tyler has worked with studios including Disney Interactive, Hitpoint Studios, Studio Virty's, Fantasy Flight, Paizo Publishing, StarDock Industries, Tornbanner Studios, and Activision.
Lectures by Tyler Edlin
Sonja Christoph is a Senior Environment Artist and Matte Painter working in the film and game industry. She started her career working at large VFX houses such as Rhythm & Hues, The Mill, and Industrial Light & Magic. During her four years at Industrial Light & Magic, she also worked on several VR projects with ILMxLab, one of which (Carne Y Arena) won the rare Special Awards Oscar. Sonja has worked on film, TV, commercials, theme park rides, VR and most recently AAA game projects. Her credits include Millennium Falcon: Smugglers Run, Dr. Strange, Tomorrowland, Agent Carter, Carne y Arena, Adidas Climawarm, and The Division 2, just to name a few. She is currently working at Massive, an Ubisoft Studio, and is located in Malmo, Sweden.
Fundamentals of Design Student gallery
summer TERM Registration
May 6, 2019 - Jul 22, 2019
He’s a great instructor and the class was really great. I hope I can keep improving from his feedback.
Tyler was an awesome teacher and very involved with the learning of his students. He left great feedback and inspired the class as a whole with the techniques he shared and his really great demonstrations. His lectures were well prepared and his Q&A sessions were very entertaining, insightful, and also very well prepared. Not only did Tyler do a great job with his art and concepts, he was an exemplary teacher due to his attention to students and preparedness in lectures.
Amazing teacher. Loved the class. The content was impressive. He worked really hard to give this class and I appreciated my experience.
Tyler showed genuine interest in the student's work during the feedback and Q&As: he always goes the extra mile to help us with long and detailed critiques, making sure to address all of our points. The lectures were very informative and presented the class materials well.
Great course! Learned so much. And Tyler is an amazing instructor, always trying to help in any way possible.
Companies that hire our students
environment design Benefits
What makes this learning experience unique?
Receive personal individual feedback on all submitted assignments from the industries best artist.
1+ Year Access
Enjoy over 365 days of full course access. This includes all lectures, feedback, and Live Q&A recordings.
Certificate of Completion
Earn a Certificate of Completion when you complete and turn in 80% of course assignments.
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