Perspective

Perspective

  • Price: $699 | Pay with installments.
  • Pre-Reqs: Everyone's welcome!
  • Materials: Photoshop and Wacom tablet or equivalent strongly preferred. If the class is taken using traditional media, please check out attached material list below.
  • Traditional Materials List

Course Description:

Perspective is a class that gives an introduction to linear perspective systems, helping students to explore a variety of basic and complex laws that convey the illusion of dimensional forms in space on a two dimensional surface. The goal is to get a working knowledge to design a space and then be able to draw various accurate views of it. Understanding that will give the artist a natural sense for perspective and be able to touch on subjects like visual narrative and point of view. By the end of the class, the student should be able to intelligently position a camera or point of view of their choosing inside a designed world.

This class can be taken digitally or traditionally but it is strongly suggested to take it digitally since all demonstrations will be done in Photoshop using a tablet. Students will be given access to a week 0 before the class starts to get familiar with Photoshop in case they are not confident with the software use. If you still want to take the class using traditional media, please make sure to get the material listed before the class starts.

Perspective


  • Week 1:Intro to 1, 2, 3 pt perspective / the horizon line / 1 pt perspective basics
    -How to identify 1, 2, 3 pt perspective. The importance of the horizon and how changing it affects your view. Drawing to Scale: Referencing back to the horizon to match heights of objects and character. Demo Cube, Sphere, Ellipse, Cone drawing in one point. Demo drawing a bedroom in one point perspective. Blocking out a scene with cubes and a floor grid. Rough and Cleanup drawing working in layers.
  • Week 2: 2 pt perspective (flat vs deep space) / poles, stairs and ellipses
    How cone of vision and position of vanishing points effect distortion and the equivalent different camera lenses. The telephone pole method of drawing in measured increments back into space. Ellipses and minor axis tilts. Stairs (vp above and below the horizon). Demo design a throne room.
  • Week 3: 3 pt perspective / 3rd vanishing pt and tilting / 3 point narrative / Drawing Depth with Details
  • Distance in perspective using levels of detail -Flat vs Deep space
  • Week 4: Thumbnails: Mini World Exploration
    -Think your way around a space using 1, 2, and 3 point perspective. Camera angles and narrative. Process of thumbnailing.
  • Week 5: Organics: Mini World Exploration 2
    Drawing organic forms in perspective, forms with wrapped texture and non flat ground planes.Finish the Mini World Demo picking from one of the thumbnails.
  • Week 6:Pans and Wide Angles Shots
    Long format drawing with bending or changing perspective. Horizontal and Vertical panning. Truck in Zoom in or Out. Repetition or texture to help depth.
  • Week 7: Perspective and Style
    Levels of Realism and Graphic Perspective. Demo: Stylised pan clean up. Blow up one thumbnail and creating a great detailed world. Using different drawing styles with perspective. UPA and Cartoon Network flat styles with depth.
  • Week 8: Choosing Your Perspective: Mise en Scene & Composing
    Intro to studying film shots and narrative language. Analyze your favorite artist and films for perspective and composition.
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Roger Oda

Lectures by Roger Oda

October 14th, 2017 - Dec 17th 2017 + 2 weeks of content review

Roger Oda attended CalArts, where he graduated in Character Animation in 2001. He works in Los Angeles as a designer in Television Animation. He has worked for Titmouse Inc, Fox Television Animation, Bento Box Entertainment, and Starburns Industries, designing backgrounds and layouts on shows such as Motorcity, Metalocalypse, The Cleveland Show and Rick and Morty.

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Instructor's gallery:

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October 14th, 2017 - Dec 17th 2017 + 2 weeks of content review

For over 22 years Robert has worked as a Production Designer, Vis. Dev. Artist and an Environment Designer. His credits include Co-Production and Production Designer on "9", Production Designer on "Mulan 2", "Lady and the Tramp 2", Background Layout Artist on Disney's "Winnie The Pooh", "Princess and The Frog", and numerous animated television series, including "Sofia The First" and "Phineas and Ferb".

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October 14th, 2017 - Dec 17th 2017 + 2 weeks of content review

Scott Caple has been working in the animation industry for 30 plus years as a designer, layout, and story artist for such companies as Lucasfilm, Don Bluth Productions, Disney, and Pixar.

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Poe Tan

Lectures by Roger Oda

October 14th, 2017 - Dec 17th 2017 + 2 weeks of content review

Poe Tan has worked for Walt Disney Animation Studios, Warner Brothers Animation , Cartoon Network, Nickelodeon, Fox Animation, Sony, and many others. He has done designs for hit shows Ben10, Rugrats the Movie, Johnny Bravo, He Man Masters of the Universe and many more.

Instructor's gallery:

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